
Chapter 1 · concept art
The City
Paris after dark. Lamplight on wet cobblestones, the Tower glowing over every rooftop.

Drop into a fictional Paris after dark. Gear up, raid the shops, outplay your rivals, and make it to extraction.
Game lore · fiction
Paris was supposed to be a postcard. Then someone opened the lobby.
The avenues became arenas. The boutiques became loot rooms. Every rooftop offered a shortcut, and every siren meant somebody's plan had gone wrong.
Under the Eiffel Tower, strangers became squads. Some came for the loot. Some came to dance. Everyone needed a way out.
Welcome to Paris Royale.

Chapter 1 · concept art
Paris after dark. Lamplight on wet cobblestones, the Tower glowing over every rooftop.

Chapter 2 · concept art
Loot chests, rival crews, barricades and sirens. Every street has a plan going wrong.

Chapter 3 · concept art
Enter. Gear up. Secure the haul. Reach extraction before the clock runs out.
A compressed, fictional Paris district inspired by the real city — not a street-accurate map.
Eiffel Tower views and open plazas.
Storefront kiosks and valuable loot.
Seine-inspired quays and narrow escape routes.
Balconies, roof access and elevated sightlines.
Mode · Loot & Extract
Spawn at a safe corner of the district.
Crack chests for weapons, ammo, shields and bandages.
Hold E at shop registers. Robberies raise your heat.
Reach the green extraction flare to bank your score.
Original characters. Shown as color swatches — try them in 3D in the lobby.
Vanta
Rooftop runner. Never seen twice.
Brioche
Corner-shop legend with a loud laugh.
Marquise
Boutique Row's best-dressed thief.
Gargouille
A stone gargoyle who got bored.